I'm Alla Eddine Rakik, a passionate Game Developer and Technical Artist who takes pride
in delivering high-quality work.
With expertise spanning Unity, Unreal Engine, and custom rendering engines, I specialize in
shader development, VFX creation, and VR experiences. My work combines artistic vision with
technical excellence to create immersive and visually stunning game experiences.
From custom toon shaders and water effects to PBR rendering engines and VR interaction systems,
I bring a comprehensive skill set to every project. I'm constantly learning and pushing the
boundaries of what's possible in real-time graphics.
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